The film, animation, and game industries of the past several decades have always been perceived as an industry dominated by men. However, recent years have seen a rise in female artists, and with this event, we would like to celebrate and showcase some of the best female concept artists in the region, and help change the perception of female artists in the industry. Fictionary is a biennial exhibition organized by OneArtClub which debuted in 2014, and has returned once again this year with an all-girls squad with the theme – “Girls’ Generation”.
Empowering women to go above and beyond, Fictionary 3.0 serves as a platform for these 18 talented ladies to pull out all the stops and showcase their compelling pieces of artworks. Fictionary is a combination of the words ‘fiction’ and ‘visionary’, and it encourages young talents to come up with illustrations that are imaginative and delve into the elements of sci-fi and fantasy. The exhibition featured various astonishing digital print artworks by Malaysian and international artists, and included highlights such as Artists Talk and roundtable discussions where ideas and experiences are shared across professionals, aspiring artists and students.
Two of the best female artists in the region, Beatrice Tan or better known by her alias kiDChan, and Tricia Wee were invited for the Artists Talk where they shared the journey towards their career as concept artists. Both are graduates of The One Academy and used to work as illustration tutors before moving on to their professional careers. The audience got to hear from two perspectives on how to build a career as a concept artist and also a freelance artist.
kiDChan is known for her beautiful manga-style drawings, floral patterns and flowing fabrics; and has a huge following on social media. She has 10 years of experience in freelancing and working on her own illustrations, and has only recently started working as a concept artist. After graduating, Tricia Wee has worked as a concept artist for various game companies before changing industry to work on slot games now. Some of the titles that she has worked on include Pokken Tournament, Tekken 7 and Street Fighter Femme Fatale.
Both shared that as an artist, it is important to keep doing personal work even when working for a company to achieve a balance. Company work explores new, unfamiliar territories while personal work builds up on personal development and strengthens the portfolio. Tricia also shared five tips to become a better concept artist: understand your role as an artist, embrace teamwork, be open to new experiences, build a network and to never forget your starting point.
“Life itself is a learning curve, you will encounter ups and downs. You will learn new things about yourself, things you like or dislike, things you tolerate or emphasise. You might only know what you truly want to do much, much later. Be happy along the way,” assured kiDChan.